Spartanburg High School - Spartana Yearbook (Spartanburg, SC)

 - Class of 1983

Page 23 of 288

 

Spartanburg High School - Spartana Yearbook (Spartanburg, SC) online collection, 1983 Edition, Page 23 of 288
Page 23 of 288



Spartanburg High School - Spartana Yearbook (Spartanburg, SC) online collection, 1983 Edition, Page 22
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Page 23 text:

ou can rescue maids, eat ghosts, or lestroy alien invaders, and it takes just a quarter to pla ! acing against time under bright flash- ing lights and the mud ringing of bells stands a udent trying to reach his ighest possible score. As eople stroll by, these Junds fill their ears until tey are struck by video fe- er. It seems that video games ave taken the town by :orm over recent years, 'ith many video game par- xrs opening and the sale of ome video systems ram- ant in Spartanburg. Students seem to be the most prone subjects to play- ig these games as many of mem admit to spending reat parts of their incomes 1 video game parlors. Various reasons attract students to this particular vice. Ron Reynolds claims these games help him es- cape from reality and that playing is a mind-opening experience. However he rates himself only fair. For Bryan Kienlen video games help him kill time. David Conway states that the fun and violence of the games attract him and Roddy Wor- thy plays them for excite- ment. Although many students enjoy these games, others don't approve of them. Mat- tie Scott says it's a waste of time and that whoever plays these games is throwing away his money, but she has some crazy friends who play and seem to like it. Anita Foster used to play pinball, but now computerized games have replaced pinball machines, and she is no longer interested. Vera Bell says she has never played be- cause she doesn't know how and because it's a waste of money. Alfrieda Brown doesn't play either but said if she could win her money back, then she might be will- ing to try it. Kim Clark says, I have my money spent in better ways! Students are not the only ones affected by video games. Mrs. Gloria Mew- shaw, an English teacher, ad- mits to playing with her chil- dren on their Odyssey home video system. She says, I'm their resident fool, I always lose. Her son plays in video parlors and although some parents disapprove of this practice, she doesn't dis- courage it. She says, I hope interest in computer games will be transferred to com- puters rather than computer games of and in themselves becoming an obsession. She hopes that the techno- logical implications will be realized and the players will learn about them. Favorite games were listed as: Battlezone, Defender, Stargate, Pac-Man, Donkey Kong, and Space invaders. In the department of home video systems, the most popular one was Atari. While at the Warehouse, Henry Gung and Stephen Bolliger enjoy a game of Ms. Pac-Man. This game is quite popular with many young people. Video games found at the Ware- house are always kept busy by eager players whose aim is to register their score on the game board. Plundering far off galaxies and de- stroying alien craft is all in an after- noon's work for jim Davis thanks to Midway's Galaga. Video Gamesf'l9

Page 22 text:

Providing entertainment for all ages is one aim of video game manufac- turers. That is one reason for the sudden boom of new games and game places such as Diamond lim's and Great Games. 'l8fVideo Games Demonstrating his skill to conqu the unknown, Chris Burger pla Galaga, one of the many games po ular in today's video game arerl This game was played at the War house.



Page 24 text:

20fFashions alph Lauren, Dior, Calvin Klein, and Halston are names with which everyone is fa- miliar, yet not many people, especially high school stu- dents, can afford these high fashion clothes. Instead, they settle for subtle trends. Legwarmers appeared on the scene and were a big success. Their main purpose when they hit the stores was Being preppy and in style isn't the case all the time, but is here for Sherry Pugh as she decked out in duck motif slacks and boots. f ti to gf Displaying the soft feminine look, Homecoming Queen Nancy Bird wears a prairie skirt with a soft pastel sweater. The fashion fad of leather pants ap- pealed to Lisl Behrend and lulie Tapp, who confer on a novel as- signed in their English class. to be worn with exercise at- tire, but they soon carried over into everyday wear. Another fashion that be- came popular with the girls was the feminine look. Soft ruffles began popping up on sweaters and blouses. It was a nice change from the ever- lasting preppy clothes. Accessories also came into focus. Wide belts, designer stockings worn with pants Calvin Klein, alligator shirts, mir skirts, and leather pants are part c The way the fashionable dress and skirts were the favorites. As for the males and fash- ion trends, they liked to stick to the basics like blue jeans, Bluchers, cowboy boots and button down shirts. The most prominent fashion item was the Members Only jacket. Those students who want- ed to be a little different and be more trendy ventured so far as to wear mini skirts and leather pants. Other fashic fads included tuxec blouses, Chamois shirts, ba. dolinos, and chunky jewelr The high fashion desig may not have had much 2 fect on high school fashio but at least the clothes woi were comfortable and tl wallets weren't quite empty. 'Wk

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