Pratt Institute - Prattonia Yearbook (Brooklyn, NY) - Class of 1981 | Page 2 of 104 |
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Page 2 text:
“The Game of Pratt. Instructions: The object of the game is to accumulate enough credits to graduate (134), which are divided into 3 groups;required, major, and elective. To start, each player selects a senior card. (Pull off the white plastic side grip to separate them). On the back of the cards, you will find listed the credit goal need- ed to graduate. Players receive the following: a pawn, a credit slip, (to keep track of accumulated credits), $10,000—(one $5,000 bill, three $1,000 bills, three $500 bilis, four $100 bills, and two $50 bills). A player will be in charge of collecting and dispersing mon- ey (the Bursar); another player will read the chance listings. Roll the dice—the highest number goes first atthe cannon The Cannon: As you pass here, collect $2,000 from the Bursar (except on the starting roll). Negative and Positive Chance Squares: Look up the number on either the positive or nega- tive list and play accordingly. ThePortico Square: Landing on the first Portico Square sends you across the board to the second Portico Square and vice versa. The Schitzo Chuck Square: Landing here means you must change your major by closing your eyes and randomly selecting another one. The Game of Pratt Gate Square: Land here, pick up a gate card, hold onto it. Pay for all credits listed on card ($3,600) as you pass the Bursar Square (screw). Hold onto the cards that you cannot afford. Scoring: (1) list the credit goal from your major card. (2) pay for credits (3) list them under ap- propriate categories on the credit slip. (Credits are added as you go along). Example: Major-Ceramics Credit Goal Required Major Elective 66 40 28 13 13 10 credits acquired 10 13 13 23 26 23 Loss of credits during the game (Negative Chance Square) will immediately be subtracted from the sum of the credits you have collected. 23 26 23 credits acquired 10 credits lost 23 26 13 To change major, keep ac- quired credits and change the credit goal numbers of the old major. Jackpot: A player landing here collects the existing jackpot. All payment penalties from Chance Squares are paid to the jackpot. Short Cut: Follow the feetto the opposite sq uare, or vice versa. The Bursar Square: Pay for Gate Cards as you pass. If the roll to the Bursar puts you past thescrew, you must pay foryour credits before playing the square you land on. If your roll should take past the cannon, collect the $2,000 after dealing with the Bursar. Roll Over Spot: Player rolls the dice again. The only doubles used in this game is a pair of ones (snake eyes). roll again without moving your pawn and collect 1900 times the roll of the dice. Bankruptcy: A player who has run out of money must take a leave of absence (miss a turn). Upon re-entering the game, roll the dice and receive 100 times the number on the dice. Pay debts and move. Positive Chance Listings: `1. ОН-сатриз job. Collect $500 pay each time you pass this Square. 2,66 on schedule. Move ahead one space. 3. Find $1,000 in library book. 4. See person on your right at the flagpole where she pays you an old debt of $50. 5. Pig out at ISU Food Festival. Roll again. 6. Win sidewalk drawing con- test. Collect $100. 7. Contract botulism from P.l. shop food. Collect $500 insurance. 8. Placement office gets you a job. Collect $500. 9. New chairperson changes requirements. Gain 10 credits in any category. 10. Fall in love with Doug Rob- bins. Gain 3 credits in any category. 11. Complete co-op work. Gain 3 credits in any category. 12. Win first prize for Halloween costume. Collect $250. 13. Win design contest. Receive $250. 14. Become R.A. Gain 3 credits in any category and $500. 15. Get away with parking il- legally. Collect your $500 saved. 16. House council throws keg party. Roll again. 17. Receive scholarship from Goyd Pash. Adjust 10 credits from one category to another. 18. Programming mix-up. Ad- just 5 credits from one category to another. 19. Ran 50 laps in gym. Roll again. 20. Sold books to Barnes and Noble. Collect $250. 21. You helped security ap- prehend mugger. Collect reward of $500. 22. Lori Richman works mira- cles in Financial Aid tangle. Go to Cannon Blast. 23. Registrar accidently gives you eight major credits. 24. Registration finally done. Go directly to Bursar. zzz. Take leave of absence. Earn $500. Negative Chance Listings: 1. Forced to go to Jakes. Lose $100. 2. Spilled coffee on final blue- prints. Lose 5 major credits. 3. Delinquency list: Pay library fine of $100. 4. Spring fever strikes at Pratt Beach. Lose one turn. 6. Take home Pratt cat. Pay $150 sterilization fee. 7. Calculator batteries die. Failed final exam. Lose 4 required credits. 8. Get caught making hallucin- ogens in Chem. Lab. Lose 3 elective credits. 9. Wind destroys final project. Lose 3 major credits. 10. Pulled all-nighter and slept through final. Lose 5 elective credits. 11. Bursar sends you a surprise. Pay $500 to the Bursar. 12. Car vandalized. Pay $500 for repairs. 13. Live in the Dorm. Pay $5,000. 14. Lost Picasso tickets. Role backwards and play that square. 15. Program for computer course erased. Lose 5 required credits. 16. Receive two incompletes in 1.0. Miss two turns. 17. Can't decide major. Roll dice and move backwards. (Play that square). 18. Detained by security. Roll once backwards and once for- wards (Play that square). 19. Tuition hike. Pay $400. 20. Pratt trip abroad. Pay $800. 21. Transfer credits not ac- cepted. Lose 4 major, 2 required, and 2 elective credits. 22. Library construction dis- tracts your studies. Lose 5 elective credits. 23. Roommate problems force you to find off-campus apt. Pay $100 deposit fee. 24. Lose Financial Aid. Pay Bursar $500. 25. Transfer to Parsons. Lose one turn before coming back.
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