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Page 198 text:
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M 11920 Eifeig back. Other players, by dint of long practice, manage to hold their suitcase, umbrellas and elbows, each at right angles to the other and then gyrate in the manner of a weather vane. This sort of thing is called a “spread misere” and should be abolished from the game. However, each player may develop his own style of interior play and so many are the opportunities that they cannot be dwelt upon in this brief article. There is, though, a legalized form of play carried on from the interior, which is known as the “pass play.” This consists of giving the stop signal when you are already halfway past your floor. If the king player backs the box up and lets you out at your floor, you score one. On the other hand, if he says: “BLINKETY— “ “ :‘ —XZY V$(” and keeps on going, you lose and all the onlooking players laugh heartily and score one. At the last part of each inning there is the “exit situation”- and many opportunities arc open for action with a high degree of skill. As soon as the destined floor is reached the king player gives the signal to play by opening the gate. Then it is up to the player who has been elected as “the goat,” usually by his position near the doorway, to commence the exit. While the goat is attempting to step through the doorway, the “jog player” must act. He must surge forward and jam the goat violently against the iron framework; if he succeeds in breaking the goat's ribs he scores one. If the goat be a member of the faculty the object is to first stun him and then kick him in the face. If this latter is done it constitutes a “natural” and you are allowed to “shoot the works.” The game, considered on the whole, is undoubtedly an excellent one. It is a clean and invigorating sport and just the thing to produce a sturdy and valiant America. Alas! Recently there has crept into the game the “safety first play.” This is a low. mean and contemptible form of play. In this feature the spineless being who makes the play gets in at the fourth floor and rides to the fifth in order to reach his destination in the basement, or vice versa from main to basement, etc. The player caught at this sort of thing should be tarred and feathered and be barred from all further con- tests. I appeal to you. let the noble game continue as of yore, lest the goodly arts of kicking, biting and gouging be lost for evermore. D. A. R. Life IS 3-vst one ftenourvo-ther. y • Page One Hundred Ninety-two
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Page 197 text:
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k m THE ELEVATOR GAME This is a good indoor pastime and may be played by any number of play- ers, the rule of the game being, the more the merrier. The three parties to the game are: The box or elevator, the king player or elevator man and the other players, who are classified into three groups, tenants, faculty and students. Primarily the game was played by two parties of players, those on the inside and those on the outside. In this simple form the king player acts as referee and by opening the gate gives the signal to play, whereupon those on the inside attempt to get out while those on the outside struggle to get in. Of course, in this early form of the sport, the play was always more or less rough-house and lacked the subtle- ties and niceties of play, which were afterwards introduced. I will attempt to enumerate a few of the situations, which arise in the modern game and some of the forms of play practiced by some of the most skilled devotees of the parties. The fifth floor situation. This situation of course may arise on any floor, but is named after the floor on which it mostly occurs. In this situa- tion the box must be entirely empty, with the exception of the king player, and there must be a far greater number of players on the outside than the box will accommodate. The majority of the players use the ordinary “strug- gle play” and each one who succeeds in entering scores “one.” A skilled player, however, usually prefers to make what is known as a “dash play.” To make a successful dash play one requires long practice, much nerve and an over-developed sense of capacity. The player who wishes to perform this daring feat must first place himself at least half way across the hall; usually it is preferable to get the back against the wall, in order to secure a high-speed kickoff. Care must be taken as to the timing of the dash or the play will not count. The player must wait until the box is crowded to the bursting point and the struggling players show a tendency to cease struggling and recede slightly: then he must spring, hurl himself across the room, cleave the exterior crowd and fling himself inside the box, in such manner that his feet clear the gate. This latter part is easy as he may stand on the feet of several of the players already inside. However, if he succeeds in the manner specified, he scores three and is known as an “ace.” Closely connected with the “dash play,” is the “deaf play.” It may hap- pen that the king player attempts to frustrate one or more of the other players by saying, “that's all.” (This being a privilege which he has!) It is now the object of the entering player to pretend not to hear and to gain access anyway. This play when successful scores two and the player is known as a “deuce.” In conjunction the dash and deaf count as six and the player is called a “joker.” and the situation is known as “deuces wild.” On the inside of the box. there are innumerable delicate situations which may arise and many refined methods of playing them. For instance, many players fill their suitcases with brick, lead, scrap-iron, wooden brains and other such forms of confetti; the satchel, thus weighted, they rest on the corns of the other players, from time to time. If the player is a lady, she probably wears a hat with its jib boom well aft and therewith scores sev- eral other players in the eye, scoring something or nothing as the case may be. This form of play is known as “love fifteen,” and there is no come- ov; Page One Hundred Ninety-one
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Page 199 text:
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v t »srrr::. --- Engmming II-F OFFICERS II-F H. Burrows Rogers ...........................................President F. A. Slowick ......................................... Vice-President C. J. Walker .................................................Secretary Robert G. Pitie ..............................................Treasurer Martin Pagel .......................................... Class Reporter Oliver E. Schumacher ............................................Editor Milton F. Hiller .............................................Assistant Editor P 0 Pa je One Hundred Ninety-three
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